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Fallen Tear: Eldric's Awakening

"Fallen Tear: Eldric's Awakening" is a first person shooter game for PC, developed by Bleeding Polygons in collaboration with some students from the Berkley College of Music. This demo was created with Unreal Engine 4 and FMod.

 

Bleeding polygons was formed by students from ESAT (Valencia), 4 artirsts and 4 programmers.

Synopsis

Eldric, the first vampire, is awoken after centuries in a deep sleep. Soon after, he noticed once more that he is the only one of his lineage that still populates the earth. Confused and weak he opens his eyes to a totally unknown age, where humanity lives under the yoke of a great corporation led by a mysterious woman who has somehow been able to conquer the world.

 

Going through an unrecognizable city, plagued by hordes of enemies and demons, Eldric will follow an incessant voice that rumbles in his head, and that seems to be the only clue that exists, to discover what is hidden behind the disappearance of his powerful brotherhood: “The Order of the Scarlet Tear”.

Description

  • Title: Fallen Tear - Eldric's Awakening.

  • Developer: Bleeding Polygons.

  • Genre: First Person Shooter.

  • Engine: Unreal Engine 4.

  • Platform: PC.

My Tasks

  • Main Character: Animations, skills, camera,  weapons, effects and mechanics.

  • Final Boss and Enemies: Mechanics and animations.

  • Core: Player controller, game mode and project build.

  • Weapons: Animations and mechanics.

  • Others: Checkpoints, cheat manager, game loots, destroyables, objects pulls.

 

All the game has been programmed in C++, using blueprints just for scripting.

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